Object, Graphic & Game Design

I am Nathan D. Paoletta, an independent object, graphic and game designer. My design work is about the narratives that people create through interactions with objects, systems and each other. My multidisciplinary approach spans product design, art objects, graphics, publishing and games, with a particular focus on print and digital publishing and small-batch production.

I am currently the Lead Fabricator at Chicago Router Works, providing custom CNC fabrication for a variety of industries and individual artists and designers.

Resumé & Portfolio

I am always interested in employment opportunities, and am currently available for freelance projects.

Questions or comments? Contact me here.

Bio & Credits

After a number of years building theatrical scenery for the Huntington Theatre Company in Boston, MA, I moved to Chicago and received my Master of Design in Designed Objects from the School of the Art Institute of Chicago. I am currently the lead fabricator for Chicago Router Works, in addition to persuing my independent design activities.

My series of drip-cast decorative bowls More Than It's Worth was exhibited at Spazia Rossana Orlandi during Milan Design Week 2011. For my Master's thesis I created and exhibited Play With Your Food: Three Games About Eating in the Where Is Where exhibition at the School of the Art Insitute of Chicago.

I have designed and published the cinematic time-traveling game Timestream; the Vietnam war narrative game carry. a game about war; the gothic horror story game Annalise; and the ndp microgame series as well as a variety of contest entries and non-commercial projects. I also publish the fairy tale romance game The Dance and the Dawn, written by Dev Purkayastha. Other credits include:

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